Lightweight USB stack
1.0
hid_usage_game.h
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/* This file is the part of the LUS32 project
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*
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* Copyright ©2016 Dmitry Filimonchuk <dmitrystu[at]gmail[dot]com>
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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* http://www.apache.org/licenses/LICENSE-2.0
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef _USB_HID_USAGE_H_
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#define _USB_HID_USAGE_H_
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#define HID_PAGE_GAME 0x05
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#define HID_GAME_3D_GAME_CONTROLLER 0x01
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#define HID_GAME_PINBALL_DEVICE 0x02
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#define HID_GAME_GUN_DEVICE 0x03
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#define HID_GAME_POINT_OF_VIEW 0x20
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#define HID_GAME_TURN_LEFT_RIGHT 0x21
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#define HID_GAME_PITCH_FWD_BACK 0x22
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#define HID_GAME_ROLL_LEFT_RIGHT 0x23
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#define HID_GAME_MOVE_LEFT_RIGHT 0x24
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#define HID_GAME_MOVE_FWD_BACK 0x25
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#define HID_GAME_MOVE_UP_DOWN 0x26
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#define HID_GAME_LEAN_LEFT_RIGHT 0x27
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#define HID_GAME_LEAN_FWD_BACK 0x28
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#define HID_GAME_HEIGHT_OF_POV 0x29
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#define HID_GAME_FLIPPER 0x2A
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#define HID_GAME_SECONDARY_FLIPPER 0x2B
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#define HID_GAME_BUMP 0x2C
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#define HID_GAME_NEW_GAME 0x2D
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#define HID_GAME_SHOOT_BALL 0x2E
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#define HID_GAME_PLAYER 0x2F
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#define HID_GAME_GUN_BOLT 0x30
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#define HID_GAME_GUN_CLIP 0x31
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#define HID_GAME_GUN_SELECTOR 0x32
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#define HID_GAME_GUN_SINGLE_SHOT 0x33
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#define HID_GAME_GUN_BURST 0x34
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#define HID_GAME_GUN_AUTOMATIC 0x35
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#define HID_GAME_GUN_SAFETY 0x36
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#define HID_GAME_GANEPAD_FIRE_JUMP 0x37
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#define HID_GAME_GAMEPAD_TRIGGER 0x38
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#endif
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inc
hid_usage_game.h
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